Motion 101: An Introduction to Motion 3
Cost:
$795.00 (Online
Class
- Lodestone Live)
$995.00
(Lodestone Training Center)

Time: 10 AM - 4:30 PM EST
Length: 3 day class
Type: Instructor-led
Course Description:
This three-day hands-on course will familiarize students with Motion, Apple’s revolutionary software for motion graphics design. The course comprehensively covers working with Motion’s Real-Time Design engine and interface, behavior-based animation, parameter behaviors, blend modes, advanced particle system design, advanced title animation, working with templates, chroma key techniques, masking methods, DVD motion menu design, tablet-driven gesture UI techniques, working with audio, keyframing, and integration.
Learning Objectives:
This course is designed for those students who wish to learn the fundamentals and functionality of Motion.
Target Audience:
This class is designed for anyone looking to learn more about creating motion graphics using Motion. The course is designed for those who prefer hands-on and interactive instruction to best explore the functionality of Motion.
Course Outline:
Lesson 1: A Tour of Motion
- Getting to know the interface
- Some Windowing Hot Keys
- Gestural Input
- Importing Footage
- Setting the Play Range
- Zooming Options
- Adding Layers
- Cloning and Instancing
- Applying Behaviors
- Using the Motion Path Behaviors
- Applying Filters
- Soloing RAM Previews
- Freezing Tracks
- Deactivating Behaviors and Filters
- Particle Simulations
- Adding a Third Dimension
- Autosave
Lesson 2: Generators and Particle Presets
- Applying Generators from the Library
- Motion Blur-dependent Presets
- Core Image Content
- Working in the Inspector
- Working with Gradients
- Using Hotboxes and Sliders
- Using the Displacement Filter
- Using Image Wells
- Rendering
- Asset Management
Lesson 3: Groups, Layers and Blend Modes
- Building a Multi-Layered Composite
- Navigating the Layers Tab
- Working with Filters and Behaviors in the Layers Tab
- Creating Text
- Modifying Blend Modes
- Nesting and Collapsing
- Working in Float Space
Lesson 4: The Third Dimension
- Converting from 2D to 3D
- Getting Around in 3D
- “First-person Shooter” Navigation
- Arranging Layers with Depth
- Mixing 2D and 3D Layers
- Adding Lights
- 3D Texture Properties
- Adding Cameras
- Applying an Animation Preset
- Working with Behaviors in 3D
- Quick Look at Particles
Lesson 5: Using Templates
- Using Motion’s Templates
- Accessing Template Elements
- Creating Your Own Templates
- Working iLIfe Content
Lesson 6: Creating Text Effects
- Formatting Text
- Working with Text Parameters
- Browsing Text Presets
- Sequencing Test
- Animating Text on a Path
- Working with 3D Text
- Creating Custom Presets
Lesson 7: Particles and Parameter Behaviors
- Building Particles from a Movie Clip
- Refining a Particle System
- Adding Color
- Changing Rotation and Spin
- Changing Scale
- Birth
- Death
- Life
- Using Parameter Behaviors
- MIDI Control
Lesson 8: The Replicator
- Replicating a Clip
- Adjusting the Replicator Shape
- Modifying Rows
- Applying the Sequence Replicator Behavior
Lesson 9: Advanced Particle Design
- Sprites
- Multiple Particles
- One Emitter
- Emitter Shapes
- Modifying Particle Behavior
- Particle Proxies and RAM Previews
- Blending
- Particles in 3D Space
- Moving Particles with Simulation Behaviors
Lesson 10: Keyframing
- Setting Keys Manually
- Record Animation Shortcut
- Record Animation Modes
- Working in the Keyframe Editor
- Parameter Hotkeys
- Working with Keyframes in the Timeline
- Keyframing Filters
Lesson 11: Painting in Motion
- Basic Painting
- Write-on Effect
- Customizing Brushes
- Changing Stroke Properties over Life
- Working with a Pen and Tablet
- Adding a Zoom Blur
- Creating 3D Effects with Paint Strokes
Lesson 12: Keying and Shapes
- Pulling a Key
- Treating the Edges
- Creating a Garbage Matte
- Keyframing the Garbage Matte
- Rotoscoping with the B-spline Tool
Lesson 13: Tracking and Matchmoving
- Tracking Defined
- Two Trackers
- Smoothing Footage
- Matchmoving a Screen Insert
- Hinting Features
- Adding Glass to the Screen
- Tracking with Filter Center Points
Lesson 14: IRoundtripping, Nonlinear Editing and O-flow Retiming
- Frame Blending vs. O-Flow
- Sending from Final Cut Pro
- Makers into Motion from Final Cut Pro
- Working with the Content in Motion
- Returning to Final Cut Pro
- Motion Menus with DVD Studio Pro
- Soundtrack Pro Integration
Lesson 15: Audio and Markers
- Mixing in Sound Effects
- Multi-Channel Audio File Support
- Using the Waveform Editor
- Using the Keyframe Editor
- Using the Timeline
- Adding Markers
- Driving Animation using Audio Behaviors
Please note, assigned instructor may change. Lodestone confirms instructor schedules two weeks prior to class date.
*Classes are online via Lodestone Live and at a Lodestone training center.
The only time that a class will cancel is either if there is a power failure or other major disruption in service.
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"James is a great instructor. He is very knowledge. It is apparent that he loves the application."- Janet Dixon, Bank of America
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